Level Design
Made in Unreal Engine 4

The Solus Project is a single player exploration/survival game, experienced in first person and set on a mysterious and uninhabited alien planet. The Solus Project was developed by Teotl Studios and directed by Sjoerd de Jong.

My contributions to The Solus Project consisted in the level design, the level art and the puzzle design of "Underground City", the first trace of real civilization the player finds in the game.

The level can be glimpsed at 1:29 minutes of the following trailer: